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I was wondering if any could tell me what certain limitations of vg 5.x were?

 

1. If you can gosub, are there any limits with the scripting to the number of times in code.

 

2. If you can split the script into smaller scripts does the number of modules inside the smaller scripts still add up the limited number that can be performed cumulatively for the version of vg. ie., vg vs.x.xx can only run 20 modules and code consists of 2 scripts linked of 11 each giving a total of 22 modules which is over 20. Therefore the code does not work. Or will the code work if only 10 -(1 script) is referenced at a time.

 

3. When entering digits into the modules that are to be pressed by the caller; is it better to put the higher number first, because of top down processing?

 

4: Along with the third question could you have 2 or 3 digit entries to be entered by the caller; ie. press 111 for x, press 11 for x, press 1 for x and so on down the line.

 

5. In line with number four, is there a limit of the length of "event + Module" scripting that can be placed into each module?

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1. Form memory the stack of gosubs is about 1000 (can't see any caller going through 1000 scripts in one call...)

 

2. The Enterprise version (which is the only version which can do subscripting) does not have any limits on number of modules that you can use. See: http://www.voiceguide.com/vgFeatures.htm

 

3. It does not matter what numbers get put in first (Not too sure what you mean by 'top-down-processing')

 

4. Yes. See the Get numbers module : http://www.voiceguide.com/vghelp/html/modGetNumber.htm

 

5. not too sure what you mean by that question - can you explain in more detail please what you mean by: "limit of the length of "event + Module" scripting".

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