DinoM Report post Posted 10/11/2004 08:06 AM Hi All, How can I make the play module to force playing back the complete wav file before accepting the user press for other Path. ? I know the default can interrupt the playback. Thanks DinoM Share this post Link to post
SupportTeam Report post Posted 10/11/2004 08:28 PM in the Play module do not have any "On {1} goto .." type paths - just have a single "On {Timeout 0} goto ..." path going to next Play and then in that next Play module specify the sound file to be played as "none" - and have all your "On {1} goto .." type paths there. Share this post Link to post
DinoM Report post Posted 10/12/2004 09:10 AM Thanks SupportTeam, But this look like a hack/Tricky way more than a function? I will give it a try anyway. Will it be better to implement a check box inside the play module to specify to wait for the wav complete or not in order to handle the Path. DinoM Share this post Link to post
SupportTeam Report post Posted 10/12/2004 11:34 AM Will it be better to implement a check box inside the play module to specify to wait for the wav complete or not in order to handle the Path. It was decided that the approach outlined in previous answer is a cleaner solution - anyone looking at the script can just look at the "Paths" tab to see what can be done at any stage while that module is active. Many system require the ability to play an intro message during which no selections are allowed and then play a message immediately following it, and during the playing to this second message selections are allowed - for this you need to use two Play modules. You could say that waiting until message finishes playing is just a special case of the above principle. Share this post Link to post