Guest Guest_Phillip Report post Posted 01/20/2005 03:41 AM Can you explain what ignoring EV_PLAY_FINISHED refers to? The trace below starts where it seems my problem starts.The script loops back to the start by design and hangs after a few times through at this point. 201957.76 7 timer clear 201957.77 7 wa(4832,48738701) 201957.77 7 callinfo MONITORMODES 202002.66 7 play end current play (playid=487387) 202002.66 7 ScriptEventCode 8001 iLineState=1100 202002.68 7 LsPlayMsg EV_PLAY_FINISHED 202002.68 7 ignoring EV_PLAY_FINISHED as EV_TIMEOUT_REPLAYMSG set in timers - looks like we are replaying TTS sound file202004.81 7 dtmf 1 (66003,49,2) 202004.81 7 ScriptEventCode 49 iLineState=1100 202004.81 7 LsPlayMsg 1 202004.82 7 path {1} not found 202005.26 7 dtmf 2 (66003,50,2) 202005.26 7 ScriptEventCode 50 iLineState=1100 202005.27 7 LsPlayMsg 2 202005.27 7 path {2} not found 202005.62 7 dtmf 1 (66003,49,2) 202005.63 7 ScriptEventCode 49 iLineState=1100 202005.63 7 LsPlayMsg 1 202005.63 7 path {1} not found 202006.20 7 dtmf 3 (66003,51,2) 202006.20 7 ScriptEventCode 51 iLineState=1100 202006.20 7 LsPlayMsg 3 202006.20 7 path {3} not found Share this post Link to post
SupportTeam Report post Posted 01/20/2005 08:14 AM It means we are still waiting for the TTS engine to supply the sound file to play. Can you post a longer trace please - capturing the entire call. Share this post Link to post
SupportTeam Report post Posted 01/28/2005 10:28 AM For a patch which fixes this problem please see: http://voiceguide.com/forums/index.php?showtopic=2431 Share this post Link to post