ktruk Report post Posted 01/26/2005 08:39 PM I am using most recent evaluation VG (Ent+Dialler) to test out application. I have a process whereby message is recorded, followed by a menu Play module. This module asks for 3 digit choice. If digit1 path taken then go to 'replay' message play module. Play module gets just saved wav-filespec via $RV var and plays the recorded message. Play module has 0 repeats & on-timeout path set to return back to 3 option menu play module. However, after playing recorded message, play hangs, the VG console shows the module playing the wav-filespec, but hangs indefinately. Looking at Events log gives wierd message: STARTS PLAYING FILE OK... 195656.95 7 rv replace end: [c:\0temp\Finders\10020915-050126195639.wav] 195656.95 7 [PlayFind] Playing (c:\0temp\Finders\10020915-050126195639.wav) 195656.97 7 play set playid=592515 195656.98 7 PlaySoundStart ok [c:\0temp\Finders\10020915-050126195639.wav] 195656.00 7 timer clear 195657.02 7 RunModule PLAY end 195657.02 7 wa(8702,59251500) 195657.03 7 callinfo MONITORMODES 195657.66 0 dial start any summary:|7:hc>0|8:dok=0|9:dok=0|10:dok=0| 195658.66 0 dial start any summary:|7:hc>0|8:dok=0|9:dok=0|10:dok=0| >>>etc, etc... then 195705.66 0 dial start any summary:|7:hc>0|8:dok=0|9:dok=0|10:dok=0| 195705.78 7 wb(59251500) 195705.83 7 play end current play (playid=592515) 195705.84 7 ScriptEventCode 8001 iLineState=1100 195705.86 7 LsPlayMsg EV_PLAY_FINISHED >>>>>>ENDS OKAY!!! >>>>>>BUT THEN GET THIS...??? 195705.86 7 ignoring EV_PLAY_FINISHED as EV_TIMEOUT_REPLAYMSG set in timers - looks like we are replaying TTS sound file 195706.66 0 dial start any summary:|7:hc>0|8:dok=0|9:dok=0|10:dok=0| 195707.66 0 dial start any summary:|7:hc>0|8:dok=0|9:dok=0|10:dok=0| Hardware is D4PCI - Test app has: 28 modules (with more to add) I have really tried messing about with this, deleting modules, recreating modules, putting dummy Fx modules in - all to no avail! Any advice greatly appreciated - cheers - Tim. Share this post Link to post
ktruk Report post Posted 01/26/2005 09:27 PM I should add that there are no TTS texts in any of the modules, (although there have been in some) and that no TTS is 'spoken' (before during or after the play module has replayed the recorded wav). Also, I have noticed that ANY play module added as a path from the 3option menu play following the recording also hangs in the same fashion, ie: same "ignoring play end" message as previously posted. Looks like a bug to me, can you advise work-around? Will continue to investigate and will post any results I get back here - cheers - Tim. PS: happy Australia Day - at least its aussy day here in the UK! (or was it yesterday for u guys? ;-) Share this post Link to post
ktruk Report post Posted 01/26/2005 09:48 PM I have simplified the VGS script right down to just the basics and it appears that if I take any of the 3 options it may occaisionally work once, but usually doesn't and if I repeat a replay option or take the exit route to hangup, the VG play module will hang with the same error/warning listed in the Events Log. I have attached the simplified script - your comments greatly appreciated. Cheers - Tim. ktruk1.vgs Share this post Link to post
ktruk Report post Posted 01/26/2005 10:07 PM Another user posted a similar request a few days ago and you asked for a full call events log, so I am attaching my 3 log files showing a complete end-2-end call taking option 1 following a recording. Thanks in advance - Tim events1.zip Share this post Link to post
SupportTeam Report post Posted 01/28/2005 09:55 AM I think we have found the problem here. Please update your system with the attached .exe and see if the error has been fixed or if it is still present on your system. VgMulti_5.2.3063.zip Share this post Link to post
ktruk Report post Posted 01/28/2005 10:49 AM Great!!! Seems to reliably work on the sample script I sent you. Thanks a lot. Share this post Link to post