JV Probation Report post Posted 12/03/2012 11:12 PM I have attached the vg engine trace for colloboration. The program is playing a script from some unknow location. I have checked the config xml document to make sure I have setup the location of the script to play and monitored the line status monitor during the calling. The line status monitor indicates my path directory is correct but is playing a script from some other source. Please advise. 1203_1544_vgEngine.txt Share this post Link to post
SupportTeam Report post Posted 12/04/2012 12:15 AM Trace shows that the following script are set to handle calls: on line 1 : C:\Program Files (x86)\VoiceGuide\Scripts\Bonneville\felony.vgs on line 4 : C:\Program Files (x86)\VoiceGuide\Scripts\Bonneville\misdemeanor2.vgs on line 3 : C:\Program Files (x86)\VoiceGuide\Scripts\Bonneville\yac.vgs on line 4 : C:\Program Files\VoiceGuide\Scripts\Credit Card Payment\Credit Card Payment.vgs The trace does not capture any incoming calls. Please include the incoming call in trace. We can then confirm what modules are being ran. Also, can you post the scripts themselves, so that we can confirm what is in the script and the modules that are ran upon call answer. Share this post Link to post
JV Probation Report post Posted 12/04/2012 05:18 PM I would gladly post the incoming calls in trace. What file is that located in? Share this post Link to post
SupportTeam Report post Posted 12/04/2012 07:55 PM The progress of all calls is logged in the vgEngine trace files - same file as you posted (but the posted file did not include any calls in it - just system startup) Please .ZIP up any files before posting them. Share this post Link to post
JV Probation Report post Posted 12/05/2012 04:35 PM Okay I did a trial run today and sent that piece. I also included my script that I made and want it to go to. 1205_0908_vgEngine.txt 1205_CallEvents.txt 1205_ktTel.txt 1205_ktTts.txt misdemeanor2.vgs Share this post Link to post
SupportTeam Report post Posted 12/05/2012 08:28 PM Trace shows that incoming call was answered and the script misdemeanor2.vgs was started: 092038.923 6 3 2 StartLoadedVgs 2 : C:\Program Files (x86)\VoiceGuide\Scripts\Bonneville\misdemeanor2.vgs in that script the module [Phase 1-2] is set to be the starting module, and it plays the "Phase 1 & 2.wav" sound file: 092038.956 6 3 2 [Phase 1-2] VGMTYPE_PLAY run start 092038.969 6 3 2 state [Phase 1-2] Playing wav (C:\Program Files (x86)\VoiceGuide\System\voice\Sound files\Drug court\Phase 1 & 2.wav) The "Phase 1 & 2.wav"sound file played for about 9 seconds and about 5 seconds after it finished playing the caller hung up. 092042.841 21 3 2 ev PlayEnd 3 722347 092047.359 21 3 2 ev Dialogic 134,TDX_CST, crn=10000001, 844,0,0,DE_LCOF,, 092047.363 21 3 2 state Hanging up... [Loop Current Off (non-xfer vgm)] is module [Phase 1-2] the module that you want your script to start in? Looking at your script it seems like you would want your starting point to be the module [Day 1] Please use the Edit->Script Properties menu in the Script Editor to set the module where the script is to start when answering a new call. Also, if you want the system to move onto the next module right away after completing playing the sound file, the path to use is a "timeout 0" path, like this: on {timeout 0} goto [Hangup the Call 49] Share this post Link to post
SupportTeam Report post Posted 12/05/2012 08:44 PM Also, please see attached script for an example of how the script can be set up to avoid using a separate 'time switch' module for every day of the month. Please let us know if you have any questions, new.vgs Share this post Link to post